Game review NieR: Automata
At the beginning of 2017 Country of the rising sun brought down on their heads gamers a powerful stream of great games of various genres. Among them, a grim action-RPG Nioh about demons and feudal Japan, a bright adventure Gravity Rush 2 about a cute girl Kate, subjugates gravity, action Yakuza 0 about dismantling the Japanese mafia clan, as well as a great horror Resident Evil VII, which may be from the beginning to the end of the pass in the head-mounted display PlayStation VR. But this Japanese developers decided not to stop and submit to our judgment one more great game - NieR: Automata.
Before you start your story about NieR: Automata, I just have to mention that this game is part of a comprehensive series of products, which includes five video games, a number of literary works, manga, and even theatrical productions. It is possible that in the future we'll see an anime adaptation, or even live-action-movie based on this franchise. Creator of the universe, a part of which was NieR: Automata, it is a Japanese writer Yoko Taro. Even as a child, Taro has witnessed the death of one of his friends, plucked from the high roof of the building. This tragedy has left a deep imprint on the personality of the future writer. Since then he has been thinking a lot about the meaning of life and death, which is reflected in almost all his works.
In 2003 was born the first game Yoko Taro for the PlayStation 2 called Drakengard. Ornate grim story that tells about a religious war in the Middle Ages, liking the players that was the starting point for the development of two continuations. Above Drakengard 2 (2005) Yoko Taro did not work, limited only installation cinematics, but he returned to his series Drakengard 3 (2013) and raised the bar on the quality of the series previously unattainable level. In 2010, he also released a spin-off series called NieR. Tied the game with each other very cunning way, which I'll try to tell you. Why try? Yes, because I had to spend a few days studying the lore of the game world, to gather the most difficult puzzle in the big picture and understandable words to tell you everything.
According to one of the secret endings Drakengard the first game of the series, during the battle of the protagonist with the final boss, they break the space-time continuum and get into our dimension with you. That is the protagonist of the game and a giant terrifying creature, with whom he fought, are in the sky above modern Tokyo. Among other things, they have brought into the world the so-called Maso particles, which are the basis of magic in the world Drakengard. Magic particles in contact with people literally turn them into salt statues, and those who survived, transformed into mindless zombies. The disease is spreading rapidly across the globe, while mankind has been trying to find salvation from the deadly disease, while studying the remains of collapsed Tokyo creatures.
The Earth, scientists have concluded that in addition to this dimension there is an alternative, from which we arrived uninvited guests. Due particles Maso researchers find a way to separate the soul from a human body, transforming it into an empty vessel, referred to as "replicant". Disembodied souls have decided to call "gestalts" in honor of the name of the project Gestalt, whose goal was to find a way to save an unknown disease infected people. Billionaires, politicians and other aristocrats quickly decided on a process of separation of body and soul, to be resurrected after from illness there exists an effective remedy. However, scientists do not immediately notice that over time, Gestalt, separated from their bodies begin to distort and go crazy, and replicants, on the contrary, acquire intelligence and are, in fact, new people to fill the empty space of his own soul.
The protagonist NieR became a man by the name of Nir trying to find a remedy to cure the sick daughter of Jonah (in the Japanese version of the game the main character was a young man who saves his sister). The game takes place in 2049 in the fight against the remnants of humanity for survival. All that managed to create a man for thousands of years, is collapsing before our eyes. Neeru in his travels helping a talking book Grimoire Weiss, girl swordsman Kain, as well as the mysterious boy, Emil, in whose sight people turn to stone, so he is forced to wear a blindfold. Will not you reveal all the secrets of the original game, but I will say that she also had a couple of endings, one of which (we are now talking about the Japanese version of the game) just led to top NieR: Automata. On it, we'll talk now.
Events NieR: Automata carry us far into the future - 11939 per year. It turns out, the magic disease - is not the only thing that threatens humanity. In 5012, on the planet suddenly attacked by aliens who, using an army of living machines, destroyed almost the entire population of Earth. The survivors fled to a lunar base, where for nearly two hundred years, prepared back at the aliens. They created a series of humanoid androids YoRHa, able to repel the alien robots. Starting from 5204, it was already 13 wars for the liberation of the planet from alien invaders. The game begins in the last years of the 14th in a row between androids war, fought on the side of humanity, and living machines.
The protagonists NieR: Automata are two androids that have only serial numbers instead of names. She 2B (a reference to Shakespeare's "to be, or not to be") calm and cool, she carries out any orders of command and is the main combat unit YoRHa squad. Her partner 9S --spy android, specializing in burglary security systems of alien robots. Together they try to dig out the true causes of the unfolding before their eyes the war, as well as to understand ourselves. And if the emotions are not inherent 2B, then 9S more advanced emotional component that makes it extremely curious and expressive character. They complement each other like yin and yang, black and white, good and evil. This approach makes the writers what is happening on the screen is especially interesting, bringing together players and protagonists.
The plot looks like the surface only at first glance. The farther into the forest, the thicker the guerrillas. Once you pass the game for the first time in 2B, you will be asked to play it again, but this time for another character, which will 9S. And then for the third character - another girl android under the serial number A2. Through the game can be a few times, each time getting to know all the new answers to the questions tormenting the main characters. What is actually happening in the world? Where is hiding aliens by sending hordes of humanity living machines? Why are some robots try to behave like real people: nurse children gather to commune, and even founded his own religion? Endings in the game traditionally more. This time their much 26 pieces! As much as the letters in the English alphabet. The main one is the five of them, but the truth is only one, you can discover by examining the game completely and completing its passage several times, taking certain decisions.
For the development NieR: Automata meet famous studio Platinum Games, which gave us such great games like Bayonetta, Vanquish, Metal Gear Rising: Revengeance and MadWorld. That is why the game we can observe one of the most powerful and spectacular to date combat systems. I would even say that this is probably the best of the fact that Platinum Games have managed to create today. Impressive android battle robots, graceful pirouettes of the protagonist, megaton vivid special effects and explosions look just incredibly cool and certainly will appeal to fans of fast-paced action games. Fights NieR: Automata do occur very quickly and do not take a player a lot of time, if only we are not talking about the battle with the boss.
That is on what the developers at Platinum Games have eaten more than one dog, it's great to boss fight that - a real pleasure. Do not think that you will have it easy. Not at all. We'll have to memorize the patterns in the behavior of opponents, look for ways to survive on the battlefield, dodging treacherous attacks, to find weaknesses in their defense and cause pinpoint strikes. You will meet and the whole shipyard, which suddenly finds himself a giant robot, and even distraught metal opera singer. Personally, I am extremely pleased that during the fights with powerful enemies, the game does not stop to chat with the player. Bosses willingly talk even when you are a rewarder of them deserved. They talk about their motives and thoughts about all that is happening, that allows a better understanding of these characters and more to plunge into the atmosphere of the game.
In addition to the experience obtained in the battles, the main character from time to time will receive special chips that can be used to improve its design. The motherboard, which are installed the chips is limited in size, and to extend it - will have to fork out robust design. Each chip has a definite number of slots on the motherboard, making it impossible for the simultaneous activation of all of your arsenal. Always have to sacrifice something, and thoroughly prepare for each mission, choosing the best combination of skills and perks. And there is to choose from what, after all the chips can increase your damage and defense, activate additional GUI elements on the screen, increase the speed of movement, improve combo chain attacks, and much, much more. For an additional fee, you can even purchase entirely new attacks, for example, the impact energy giant hammer or appear out of the ground energy spear piercing opponents. The game also offers a wide arsenal of weapons. Each weapon can be pumped from a gunsmith if you have money and the necessary details. It should be borne in mind that the heavier weapons, the greater its damage, but at the same time decreasing the length of the combo chains.
9S android 2B and help in the battle companions floating in the air drones (called "pods"), which, like their masters, open to all sorts of modifications and improvements. Pody able to shoot at enemies and provide energy shields, they are able to act as a scanner of the surrounding area and can even become a kind of divers in fishing, when the player searches the local reservoirs for the presence of these different values. If you luck will smile, then during the passage you will discover other pods models that will be able to customize yourself and use in battle. I got a copy of the game, complete with a bonus went "skin" for the flow of the main character, in the style of the very first Sony PlayStation gaming console. I immediately changed clothes of its drones in the "skins" and rejoiced at his appearance for the rest of the game. By the way, his hearth can be a pat on the head and praise. This is done using the touch pad gamepad DualShock 4.
As the very first game NIER, its sequel is constantly being transformed right before your eyes, jumping from one genre to another game. Of action in the third person, he turns it into a scrolling shooter, when you are fighting the fur flying, firing from the hordes of robots, the two stick shooter, when you see a character from the top, if not in a platformer where your character begins to move in two dimensions, and you see what is happening on the side. The process of a hacker hacking enemies also made in the form of unique mini-games. I must say that such transformations are solely for the benefit of the game, because they do not allow the player to get bored for a minute. Anyway NieR: Automata felt very fresh and original, despite the fact that the first NIER is about to knock seven years. From myself I would also like to note shuterny component of the game, when 2B and 9S climb in their furs and fly them through the levels, simultaneously shooting the hosts of evil robots. This part of the game something reminded me ultrahardkorny scrolling shooter Ikaruga. Here, in the same way you shoot two types of shells of different colors, from which you must dodge. Pink shells you can shoot their guns, but red can not help it - will have to carefully maneuver between them. Very simple, but at the same time spectacular game mechanics!
Very good, I think the fact that NieR: Automata offers the player a few difficulties, the simplest of which makes it possible to automate the main character and her hearth. What does it mean? This means that you press the L2 button on the controller, then in 2B activated special chips that allow you to no longer follow the course of the fight, android alone will dodge enemy attacks, cause deadly attacks, but it under will automatically aim at the enemy and attack without your participation. The player is required to move only on the locations and refer to the map to avoid getting lost. An interesting possibility, but to pass the whole game so I would not recommend you. Activate the "autopilot" is possible only when you can not cope with some very clever boss. Here in the very moments when you fall over and over again and is ready to break the gamepad on the wall, the ability to automatically defeat the foe - will be very helpful.
NieR: Automata was the first project of Yoko Taro, which presents an open world. Map of the world is not so great, but to investigate its still pretty interesting. I have great pleasure in studying the sun-drenched desert, covered with dense vegetation, the ruins of ancient cities, rusted amusement park, it is unclear how to survive for thousands of years. In the game you will also run into a village in which they live peaceful robots, which have become independent of their alien masters. The headman of the village - a robot named Pascal. Well, just a charming character, reminded me of the movie "The Island General rusty", loosely based on the works of Kir Bulychev. In NieR: Automata, you will see a lot of magnificent scenery, perfectly conveys the atmosphere postapokalipsisa way it imagine Japanese developers. Despite this, there is some budget project as gaming locations in places lacking elaboration and detail. Sometimes in front of you is a huge gap in the structure through which the ceremony will pass a truck, but can not pass through it. You simply rests on the invisible wall and forced to look for a workaround. locations of design like the roughness of a few spoil the overall impression. More spoils the impression periodic subsidence frame rate. The battle is not so noticeable, but in the process of exploring the open world picture will be a little twitch of uneven framerate. Since we are talking about the disadvantages, it is worth noting, and not the best 3D-map of the world, to focus on which is extremely inconvenient. But this is not such a terrible disadvantage in general, great game.
Big world involves the ability to quickly navigate through it. And this helps the heroes so-called "hotspots", bulky devices disguised as machines with soda. Activating automatic, 2B can transfer your digital soul into another body in exactly the same machine to another point on the map. Here the player can save and read personal email. It is important to remember that the game does not automatically save progress! So do not forget often persist, especially when you feel that coming a serious battle with the boss. It surprised me a lot of integration into the game networking functions. If you die, your consciousness is downloaded into a new body based on the orbital operatives YoRHa called "Bunker". Then you can directly, as in the series of Dark Souls, return to the place of his previous death and reclaim accumulated wealth, including precious chips. If you die on the road again - your previous body disappears with all things. During the passage you'll also stumble upon the dead bodies of other androids (human players). In this case, you will be able to pray for the soul of a fallen warrior, thereby remotely compensate for the current health of the character of the deceased player. After that you will be able to collect the loot from the body, use it to temporarily improve some of their characteristics or reprogram it, forced to fight by your side. Good help, by the way.
In addition to the plot NPC tasks constantly offer the player a variety of side-quests. Abandon them, I would not recommend it, because in addition to get more experience and all kinds of bonuses, with their help, you will also be able to better understand the world in which the unfolding events of the game. Moreover, in addition to the banal tasks of the discharge "Bring-Bring" or "kill the robots on speed" are quite original task. For example, one robot will ask you to make a real marathon of the ruins, the winner of which will receive valuable prizes. Well I remember a quest in which I was asked to find to get lost in the desert girl-robot. Well, as a girl. Such a refrigerator with a rusty red nailed on top bow and the child's mind. Girl, while I accompanied her to the house, stuck to the android 9S with questions from the category of "and who created the desert?" Or "where the wind blows?". And when she asked him, "Where do babies come from?" - 9S naturally confused and did not know what to do. Good and funny stories in the game are found at almost every turn. And that's such a tiny side-quests can not only feel the atmosphere of the game, but also to learn more about its characters.
Visually, the game produces a very nice impression. I have already talked about the spectacular fights, about the beautiful views - too. Separately want to mention incredibly stylish androids appearance that gave the artist Akihiko Yoshida. It was he who at one time to set the style for games such as Tactics Ogre, Final Fantasy XII, Final Fantasy Tactics, Bravely Default, Vagrant Story and many others. We must pay tribute to the master: the characters painted them - well, just lovely sight. And it is not necessary now teasing me that all Japanese games necessarily "pro women's panties and giant fighting robots." Yes, fanservisa in NieR: Automata enough, and underwear of the main character you will see on the screen quite often (there is even a special game trophy for wanting to look under the skirt to 2B), and military robots are also present. Yes, but that's the essence of the game is not the point. Although, of course, contemplate the feminine charms of the protagonist male half of gamers, I think, will be very pleased. Furthermore, 2B admired well-designed animation movements. She is graceful and deadly at the same time, which makes it an attractive character is inexplicable. I think you're wondering why androids are in front of black armbands? This is not a bandage, but a kind of visor built into the fabric. And in the game you will definitely see the characters faces without these gadgets.
From the musical accompaniment NieR: Automata I was ecstatic! Quite seriously. It is the best ... No, not so. This is the best video game soundtrack for the recent years. He wrote his Japanese composer Keiichi Okabe, a well-known work on the Tekken series of games. I now do not have enough words to convey all the joy that gave me the music, which I am telling you. Gorgeous arrangements, a divine female vocals, and sometimes even children's choir is present. But that's not all! Especially for NieR series of games their own language based on the language was created by the ancient Celts, and how could be the Japanese after 1000 years. It is against this fictional language in almost all compositions vocalists sing! Imagine? Create a new language specifically to sing on it for a video game about androids. This is the hell, steep approach to the composer of the work that I have seen in the gaming industry! I did not even notice how to get yourself OST and began to listen to him casually. Even now, I am writing this review, as the speakers before me hear melancholic motifs Keiichi Okabe with piercing vocals British singer Amy Evans. I would have nominated music playing on the "Grammy", but that's only one me does not listen.
- The plot is complex and complicated, so to understand it - a real pleasure.
- The game raises a number of very serious, philosophical and even provocative themes.
- A spectacular combat system with lots of nuances and their possible settings.
- Just divine soundtrack, which you want to listen to again and again!
- Steep customization system and its main character is supplied by processors.
- Memorable boss fights that challenge the player.
- An incredibly stylish visuals and stunning character design.
- A pile of endings, significantly increases the replayability.
- The combination of several genres of gameplay makes it really fresh.
- The ability to automate the basic game mechanics at low complexity.
- Interesting side-quests that reveal the characters and the game world.
- No automatic saving frustrating.
- Some locations nedorabotannost design.
- Places eyes cuts a strong drop frames.
- very uncomfortable 3D-map of the world.
NieR: Automata - extravagant and memorable game for a long time. A real jewel of the Japanese game industry and an example of the fact that any action can be decorated with a clever storyline involving important philosophical questions. For example, what makes people human beings? Or are we better than robots? The game is not just a double bottom, and a huge number of various hiding places in which you are waiting for answers to questions. Patience to get to the truth, enough not all the players, but I'm sure everyone will find something in NieR: Automata something interesting. After all, in addition to the exciting story, is simply fantastic music, bright combat system, a strong cocktail of several game genres, as well as an incredibly sexy main character, which you can enjoy for days on end. Put the game 9 out of 10.